Archive for September, 2009
Project Offset’s Meteor – Using Larrabee
Project Offset was aquired by Intel and it has been speculated that the latest video from them is based off Larrabee!
More from Project Offset after the break
In: Gaming · Tagged with: game graphics, larrabee
Larrabee Demo
Here is an extended view of Intel’s Larrabee demo of it’s ray traced version of Enemy Territory: QUAKE Wars. This is my first sight of the new graphics arcitechure from Intel. They have been working on this for a few years now and apprently this demo has been shown before at last years IDF
Larrabe video [...]
In: Gaming · Tagged with: game graphics, larrabee
DirectX 11 – DX11 – Nvidia and ATI
Here is a collection of media from the internet that gives an idea to the upcoming generation of computer graphics.
In: Gaming · Tagged with: directx 11, game graphics
PG_Dump PG_Restore
Dump a remote postgres database and restore it into a local postgres database. This method dumps first into a local file, then restores into the database. The reason for doing it this way over piping the data straight into the database locally is that if there is an error in the import you don’t have [...]
In: Server Config, Web Development · Tagged with: database, pg_dump, pg_restore, postgresql, psql, remote server
Attachment_fu file upload from local files
If you need to batch import files into attachment_fu from a local source then you can doing the following
l = Logo.new(:uploaded_data => ActionController::TestUploadedFile.new(“/home/jordan/Documents/test_project/1.jpg”, “image/jpeg”))
You can encapsulate that in a loop and iterate over a list of files if need be (would be assumed for batch import eh.) Enjoy!
In: Uncategorized · Tagged with: attachment_fu, batch import, file upload
